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Distro GNU/Linux Debian con tema Nord en XFCE y Son Of Obsidian en el editor de Code::Blocks, nuevamente el arte de #MTG como fondo de pantalla.
#gnulinux #debian #xfce #cpp #codeblocks #nord #obsidian
https://code.golf
Discussions: https://discu.eu/q/https://code.golf
#apljk #asm #cobol #cpp #dlang #elixir #pascal #programming #prolog
https://github.com/garc0/CTAsm
Discussions: https://discu.eu/q/https://github.com/garc0/CTAsm
#asm #cpp #programming
GitHub - garc0/CTAsm: Compile time assembler with nasm syntax
Compile time assembler with nasm syntax. Contribute to garc0/CTAsm development by creating an account on GitHub.GitHub
https://edn.embarcadero.com/museum/antiquesoftware
#DOS #RetroDev #C #Cpp #Pascal #asm
https://blog.uberspace.de/freelance-job-c-cpp-rust/
Boosts very welcome! #rustlang #jobad #job
Freelance-Softwareentwicklerin, C/C++/Rust (d/w/m)
This job posting is written in German. However, we all speak English here. Feel free to apply even if you don't know German. Translating this post is left as an exercise to the applicant.luto (Behind the Asteroid)
https://www.p99conf.io/2022/09/07/uninitialized-memory-unsafe-rust-is-too-hard/
Discussions: https://discu.eu/q/https://www.p99conf.io/2022/09/07/uninitialized-memory-unsafe-rust-is-too-hard/
#cpp #programming #rustlang
Uninitialized Memory: Unsafe Rust is Too Hard - P99 CONF
Why writing unsafe Rust is a complex and user UN-friendly experienceP99 CONF
Oxygine’s “tween” sprite animation system: A clever use of templates!
https://matiaslavik.codeberg.page/oxygine/
Today I study how Oxygine implemented its "Tween" sprite animation system. Be prepared for some template-headache 😁 (my favourite kind of headache).
Oh and btw, if you're a C++ developer who is into 2D games, I recommend taking a look at Oxygine!
#gamedev #gameprogramming #gameengine #cpp
Oxygine's "tween" sprite animation system: A clever use of templates!
A study of how Oxygine implemented its Tween system for animating sprites.matiaslavik.codeberg.page